Latest Project on Nexus Mods…
Big Weapons – Elden Ring Mod
This Elden Ring Mod Modifies Weapons to Triple the Size, Increases Block Ability, Increases Poise Damage, Lowers Non-Physical Damage, Enables Terrain Destruction With Normal Weapons, and a Few Other Surprises.
Future Versions Will Add More Weapons, Rework the Status Damage, Adjust Weapon Weights, and Modify Ash of War Damage…
increased lock-on range/range talisman mod – Elden Ring Mod
This Elden Ring Mod Doubles the Lock-On Range for the UI. Also Added Was a Modification to the Arrow’s Reach Talisman from 65% Increased Range to 999% and Also Added the Effect to the Crimson Amber Medallion (and +1/+2 Variants) so You Can Use it at the Start of the Game as Well.
Future Versions Will Add Specific Changes to Spell Ranges Not Impacted By the Talisman…
Easy Parry – Elden Ring Mod
This Elden Ring Mod Changes Buckler Parry and Carian Retaliation by Extending the Parry/Spell Retaliate Frames to Cover the Entire Animation. This Allows You to Spam the Skill if You Want to Guarantee a Parry.
Future Versions Will Cover More Skills Like Golden Parry, Thops’s Barrier, and Regular Parry…
The Boys! – Elden Ring Mod
This Elden Ring Mod swaps out the Fanged Imps you can start the game with and instead makes them summon everyone’s favorite companions which you’d normally only get a couple fights with.
Blaidd and Alexander function the same way you’d expect from their other fights and I’m working to improve them further. See the Nexus Mods link below for more info.